C E G I L O P R V W

C

ComponentConfigUtil - class org.realityforge.configkit.ComponentConfigUtil.
Utility class to get ConfigValidator objects for components.
ComponentConfigUtil() - Constructor for class org.realityforge.configkit.ComponentConfigUtil
 
ConfigValidator - class org.realityforge.configkit.ConfigValidator.
The ConfigValidator is responsible for validating an XML configuration source according to a specified Schema.
ConfigValidatorFactory - class org.realityforge.configkit.ConfigValidatorFactory.
The ConfigValidatorFactory is responsible for creating ConfigValidator objects to validate configuration according to specified schemas.
ConfigValidatorFactory() - Constructor for class org.realityforge.configkit.ConfigValidatorFactory
 
create(InputSource) - Static method in class org.realityforge.configkit.ConfigValidatorFactory
Create a ConfigValidator and guess Schema type.
create(InputSource, EntityResolver) - Static method in class org.realityforge.configkit.ConfigValidatorFactory
Create a ConfigValidator and guess Schema type.
create(InputStream) - Static method in class org.realityforge.configkit.ConfigValidatorFactory
Create a ConfigValidator and guess Schema type.
create(String, InputSource) - Static method in class org.realityforge.configkit.ConfigValidatorFactory
Create a ConfigValidator with specified type.
create(String, InputSource, EntityResolver) - Static method in class org.realityforge.configkit.ConfigValidatorFactory
Create a ConfigValidator with specified type.
create(String, InputStream) - Static method in class org.realityforge.configkit.ConfigValidatorFactory
Create a ConfigValidator with specified type.
create(String, InputStream, EntityResolver) - Static method in class org.realityforge.configkit.ConfigValidatorFactory
Create a ConfigValidator with specified type.
create(String, String, ClassLoader) - Static method in class org.realityforge.configkit.ConfigValidatorFactory
Create a ConfigValidator and attempt to guess Schema Type.
create(String, String, String, ClassLoader) - Static method in class org.realityforge.configkit.ConfigValidatorFactory
Create a ConfigValidator with specified type.
createResolver(ClassLoader) - Static method in class org.realityforge.configkit.ResolverFactory
 

E

EMPTY_ON_UNDEFINED - Static variable in class org.realityforge.configkit.PropertyExpander
Flag indicating that undefined propertys should be replaced with a empty string "".
EXCEPT_ON_UNDEFINED - Static variable in class org.realityforge.configkit.PropertyExpander
Flag indicating that undefined propertys should cause an exception to be thrown.
expandValues(Element, Map) - Method in class org.realityforge.configkit.PropertyExpander
Expand all propertys in the input XML attributes and text contents.
expandValues(Properties, Map) - Method in class org.realityforge.configkit.PropertyExpander
Expand all propertys in the input Properties object.
expandValues(String, Map) - Method in class org.realityforge.configkit.PropertyExpander
Expand all propertys in input string.

G

getComponentConfigValidator(String, ClassLoader, String, String) - Static method in class org.realityforge.configkit.ComponentConfigUtil
Return the ConfigValidator for specified component.
getException() - Method in class org.realityforge.configkit.ValidationIssue
The exception that caused issue.
getException() - Method in class org.realityforge.configkit.ValidationResult
Return the exception thrown if validation not successful.
getIssues() - Method in class org.realityforge.configkit.ValidationResult
Return the issues that were reported during validation.

I

isError() - Method in class org.realityforge.configkit.ValidationIssue
Return true if the issue is an error, false otherwise.
isFatalError() - Method in class org.realityforge.configkit.ValidationIssue
Return true if the issue is a fatal error, false otherwise.
isValid() - Method in class org.realityforge.configkit.ValidationResult
Return true if validation successful.
isWarning() - Method in class org.realityforge.configkit.ValidationIssue
Return true if the issue is a warning, false otherwise.

L

LEAVE_UNDEFINED - Static variable in class org.realityforge.configkit.PropertyExpander
Flag indicating that undefined propertys should be not be replaced.

O

org.realityforge.configkit - package org.realityforge.configkit
 

P

PropertyExpander - class org.realityforge.configkit.PropertyExpander.
This is a utility class designed for expanding propertys in configuration files.
PropertyExpander() - Constructor for class org.realityforge.configkit.PropertyExpander
Create property expander with EXCEPT_ON_UNDEFINED policy for undefined propertys.
PropertyExpander(int) - Constructor for class org.realityforge.configkit.PropertyExpander
Create property expander with specified policy for undefined propertys.

R

RELAX_NG - Static variable in class org.realityforge.configkit.ConfigValidatorFactory
A constant defining namespace of RELAX_NG schema language.
ResolverFactory - class org.realityforge.configkit.ResolverFactory.
This is a utility class for creating an EntityResolver that can resolve all entitys contained within ClassLoader.
ResolverFactory() - Constructor for class org.realityforge.configkit.ResolverFactory
 

V

validate(InputSource) - Method in class org.realityforge.configkit.ConfigValidator
Validate InputSource according to shcema.
validate(InputSource, ContentHandler) - Method in class org.realityforge.configkit.ConfigValidator
Validate InputSource according to shcema.
validate(InputSource, ContentHandler, ErrorHandler) - Method in class org.realityforge.configkit.ConfigValidator
Validate InputSource according to shcema.
validate(InputSource, ErrorHandler) - Method in class org.realityforge.configkit.ConfigValidator
Validate InputSource according to shcema.
validate(InputStream) - Method in class org.realityforge.configkit.ConfigValidator
Validate InputStream according to shcema.
validate(InputStream, ContentHandler) - Method in class org.realityforge.configkit.ConfigValidator
Validate InputStream according to shcema.
validate(InputStream, ContentHandler, ErrorHandler) - Method in class org.realityforge.configkit.ConfigValidator
Validate input stream according to shcema.
validate(InputStream, ErrorHandler) - Method in class org.realityforge.configkit.ConfigValidator
Validate input stream according to shcema.
validate(Node) - Method in class org.realityforge.configkit.ConfigValidator
Validate Node according to shcema.
validate(Node, ErrorHandler) - Method in class org.realityforge.configkit.ConfigValidator
Validate Node according to shcema.
ValidateException - exception org.realityforge.configkit.ValidateException.
Exception thrown when there is an error validating configuration.
ValidateException(String) - Constructor for class org.realityforge.configkit.ValidateException
Create an exception with specified message.
ValidateException(String, Throwable) - Constructor for class org.realityforge.configkit.ValidateException
Create an exception with specified message and cause.
ValidationIssue - class org.realityforge.configkit.ValidationIssue.
This class records a specific issue that occured during validation.
ValidationIssue(int, SAXParseException) - Constructor for class org.realityforge.configkit.ValidationIssue
Create an issue with specified type and exception that caused issue.
ValidationResult - class org.realityforge.configkit.ValidationResult.
Result of validating a document against a schema.
ValidationResult(ValidateException, ValidationIssue[]) - Constructor for class org.realityforge.configkit.ValidationResult
Create a ValidationResult.

W

W3C_XML_SCHEMA - Static variable in class org.realityforge.configkit.ConfigValidatorFactory
A constant defining namespace of W3C XMLSchema language.

C E G I L O P R V W

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